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Wesnoth Units database

Warrior Spirit

(image)

The great elvish warriors of times past are not completely gone. They roam around the forests which formerly served as their home, and wander about their memories of glorious battles and wars, seeking to perform the feats of arms they did in the past, and death is no obstacle for their purposes.

Special Notes: Spirits have very unusual resistances to damage, and move quite slowly over open water. During battle, this unit can drain life from victims to renew its own health. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.This unit can frighten enemy units that are next to it, making them fight worse. Adjacent enemy units of lower level will do less damage in battle. When an enemy unit of the same or lower level is adjacent and engages in combat, its attacks do 15% less damage times the difference in their levels + 15%.

Information

Advances from:
Advances to: Ancestor
Cost: 23
HP: 16
Movement: 7
XP: 45
Level: 1
Alignment: chaotic
IDElvish Warrior Spirit
Abilities: terror

Attacks (damage - count)

(image)ancient blade
melee
3 - 4
arcane
drains

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire10%
(icon) cold70% (icon) arcane-20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Flat150%
(icon) Forest160%
(icon) Frozen150%
(icon) Hills150%
(icon) Mountains150%
(icon) Mushroom Grove150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%